Stormvault

Player Aid

Sequence of Play

Phase 1 - Storm Strike

If your hero is in Azyr:

Phase 2 - Chaos Activation

  1. Draw a card from the Chaos Deck.
  2. If the card shows New Foes: if a Stronghold does not already have a Chaos Champion, draw one from the bag and place it there.
  3. If the card shows Movement: for each designated Chaos Champion:
    • If already in a space with heroes: combat occurs.
    • Otherwise: move along arrowed routes. If the champion enters a space with a hero, combat occurs.

Phase 3 - Hero Activation

Stage 1 - Quest (movement and combat):

  1. Roll the Quest Die to get Quest Points.
  2. For each Quest Point, you may:
    • Move one location (costs 1 Quest Point).
    • If entering a space with Chaos Champions: combat occurs (costs 0 Quest Points).
    • If you begin the turn in a space with a Chaos Champion: spend Quest Points to move or initiate combat.

Stage 2 - Explore:

Stage 3 - Receive Gift of Sigmar:

Spend 3 Hero Tokens to reclaim a discarded Quest Card.

Turn Summary

PhaseKey Action
1. Storm StrikeRespawn from Azyr if needed
2. Chaos ActivationDraw Chaos Card, spawn or move Chaos Champions
3.1 QuestRoll Quest Die, move and fight
3.2 ExplorePlace shards or take Quest Card
3.3 Receive Gift of SigmarSpend 3 Hero Points to reclaim a used Quest Card

Combat Resolution

Combat can occur whenever Heroes and Chaos Champions occupy the same location. You roll the Combat dice for each foe:

Die ResultEffect
Hero HeadThe Chaos Champion is defeated.
  • Return its token to the bag.
  • The player receives a token for 1 Hero Point.
Starburst ShapeThe Hero is defeated.
  • Hero returns to Azyr.
  • The player loses 1 Hero Point and 1 Quest Card.
  • Gateway Shards are dropped in space where Hero was defeated.
  • If playing Standard or Heroic difficulty, move Reforgings token down the tracker.
BlankNothing happens.

Chaos Champions

Key Reminders