Player guide for the Overlord
| Behavior: | Mindless | Vicious | Cunning | Swarm |
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| Target: |
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| Boss Initiative: | +2 | +1 | -1 | -0 |
| Target in front arc (engaged)? | Fight | Fight per target priority | Fight per target priority | Fight per target priority |
| Target in rear arc (flanked)? | Change facing and fight | Change facing and fight per target priority | Change facing and fight per target priority | Change facing and fight per target priority |
| Target in range and LOS without moving (in sight)? | Strongest available distance attack | Strongest available distance attack | Distance attack, then take cover that maintains visibility with 1) same or 2) new target | Strongest available distance attack, then move as close as possible to 1) Swarm or 2) other monster |
| Target in range and LOS after moving (close)? | Take shortest path to target, then attack | Shortest path to 1) fight or 2) shoot attack range, then attack | Move to optimal 1) shoot or 2) fight attack range using cover, then attack | Move to optimal 1) fight or 2) shoot attack range using cover, then attack |
| Out of range even after moving (far)? | Maximum movement toward target | Maximum movement toward target | Move toward target, taking cover if possible, but stay outside enemy attack range | Move toward target, taking cover if possible, but stay outside enemy attack range |
Roll 1 Hero die and 1 Monster die. The Hero die determines the faction and the Monster die determines which monster spawns.
| 1-3: Undead | 4: Goblin | 5: Abyssal Dwarf | 6: Twilight Kin | |
|---|---|---|---|---|
| 1 | Skeleton Archer | Goblin Archer | Blacksoul | Neophyte Blade |
| 2 | Skeleton Warrior | Goblin Rabble | Blacksoul Heavyhand | Neophyte Blade |
| 3 | Zombie | Goblin Sharpstick | Decimator | Neophyte Shade |
| 4 | Armoured Zombie | Mawpup | Decimator | Neophyte Glaive |
| 5 | Ghost | Goblin Banggit | Immortal Guard | Impaler |
| 6 | Roll again 1-4: Dwarf Revenant 5-6: Zombie Troll | Goblin Luggit | Hexcaster | Reaper |