How to Play
Do any of the following in any order (turn ends when ready or out of actions):
- Can interrupt movement to do other actions
- Move ends when Speed is used up or new room is discovered
1. Draw and place room tile.
- If tile has a symbol, draw corresponding card(s).
---- While tile region != explorer region:
-------- Bury tile (put on bottom of stack) and draw again
2. Read and resolve text on tile
3. Draw cards matching symbols on tile
- Event: Bury it after resolving
- Item: Explorer now possesses it
- Clue: Make haunt roll. Explorer now possesses it
Setup:
Play using same actions as Exploration phase plus haunt-specific abilities