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public interface MHGameServer
Interface implemented by the server side of a client/server game.
Method Summary | |
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void |
receiveMessage(MHClientInfo sender,
MHNetworkMessage message,
MHServerModule server)
Abstract method intended to process game-specific messages delegated here by the server module. |
Method Detail |
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void receiveMessage(MHClientInfo sender, MHNetworkMessage message, MHServerModule server)
message
- The message to be processed.server
- The server module handling communication with
clients.
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