mhframework
Interface MHSpawner


public interface MHSpawner

This interface is to be implemented by objects that must spawn other objects into the game world. Possible uses include Gauntlet-like monster generators, enemies that explode into fragments, weapons that fire projectiles, enemies that drop items when they are destroyed, and many more.


Method Summary
 MHActor[] getSpawns()
          Returns an array of spawned actors.
 

Method Detail

getSpawns

MHActor[] getSpawns()
Returns an array of spawned actors.