mhframework.tilemap
Class MHHexMap
java.lang.Object
mhframework.tilemap.MHTileMap
mhframework.tilemap.MHIsometricMap
mhframework.tilemap.MHHexMap
- All Implemented Interfaces:
- MHRenderable
public class MHHexMap
- extends MHIsometricMap
Handles the presentation of a hexagonal tile map.
Fields inherited from class mhframework.tilemap.MHTileMap |
anchorSpace, cursorAddress, cursorAnchor, cursorPoint, DIR_EAST, DIR_NORTH, DIR_NORTHEAST, DIR_NORTHWEST, DIR_SOUTH, DIR_SOUTHEAST, DIR_SOUTHWEST, DIR_WEST, MAX_DIRECTIONS, screenAnchor, screenSpace, worldSpace |
Method Summary |
MHMapCellAddress |
mapMouse(java.awt.Point p)
Converts a screen (mouse) coordinate into a map coordinate. |
java.awt.Point |
plotTile(int mapRow,
int mapCol)
Calculates the pixel position at which the input actor will be
rendered. |
MHMapCellAddress |
tileWalk(int x,
int y,
int direction)
Calculates the next map position to which an actor would walk
if it were in position (row, column) and
travelled in the direction specified by direction. |
Methods inherited from class mhframework.tilemap.MHTileMap |
calculateAnchorSpace, calculateWorldSpace, clipCursorAddress, clipScreenAnchor, getCursorAddress, getCursorPoint, getMapData, getScreenAnchor, getScreenSpace, getTileWidth, isAnchorCoordinate, isScreenCoordinate, isWorldCoordinate, mouseMoved, screenToWorld, scrollMap, setCursorPoint, setScreenAnchor, setScreenAnchor, setScreenSpace, setTileWidth, worldToScreen |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
MHHexMap
public MHHexMap(java.lang.String filename,
MHObjectFactory vendor)
tileWalk
public MHMapCellAddress tileWalk(int x,
int y,
int direction)
- Description copied from class:
MHIsometricMap
- Calculates the next map position to which an actor would walk
if it were in position (row, column) and
travelled in the direction specified by direction.
- Specified by:
tileWalk
in class MHIsometricMap
- Parameters:
x
- The actor's current row position.y
- The actor's current column position.direction
- The direction in which to walk.
- Returns:
- A point indicating the actor's new column and row
position after walking from its original position.
mapMouse
public MHMapCellAddress mapMouse(java.awt.Point p)
- Description copied from class:
MHIsometricMap
- Converts a screen (mouse) coordinate into a map coordinate.
Uses the five-step mouse mapping algorithm presented in the
book Isometric Game Programming with DirectX 7.0 by
Ernest Pazera.
- Overrides:
mapMouse
in class MHIsometricMap
- Parameters:
p
- A point representing a mouse coordinate.
- Returns:
- The address of the map cell containing the input mouse
coordinate.
plotTile
public java.awt.Point plotTile(int mapRow,
int mapCol)
- Description copied from class:
MHIsometricMap
- Calculates the pixel position at which the input actor will be
rendered.
- Specified by:
plotTile
in class MHIsometricMap
- Parameters:
mapRow
- The row of the map containing the actor (tile) to be
plotted.mapCol
- The column of the map containing the actor (tile) to
be plotted.
- Returns:
- The pixel position at which the actor will be rendered.