A Solo Standalone Bag of Dungeon Adventure
Move any number of spaces until you enter an event space or a monster space.
For each space you move, reduce time tracker by 1.
You lose if it reaches the "Dead" space.
If moving onto monster space:
Can also do ranged attack if weapon allows. If target is within range and line of sight:
If moving onto event space, see event space description to the right.
| Healing pool | Restore 2 HP or reduce Time Tracker by 2 |
| Chest | Draw an item (one time only per chest) |
| Trap | Spend 2 AP to avoid trap, or roll a die. 1-3: Spring trap and take 1d6 damage |
| Pit | Spend 2 AP to avoid pit, or roll a die. 1-3: Fall in and advance Time Tracker by 1 |
| Bridge | Spend 2 AP to cross safely, or roll a die. 1-3: Slip and lose an item (not crystal) |
| Exit |
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| Gravejaw the Undead Dragon |
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