How to Play
Mouse Turn: Move + Action in any order
Move:
Roll one action die
Distance = mouse move value + die roll
Black area = solid obstacle
Cannot cross red lines
Crossing yellow lines:
- with arrow = 1 move point
- against arrow = 3 move points
Normal space can hold 4 small or 1 large figure
Moving into space with minion ends move
Can only move out of minion space if #mice > #minions
Moving onto water ends movement
Cannot move against water current
Exiting water costs entire mouse action
Roll 1 action die per mouse (current mouse + any on destination space).
If star is rolled, successfully climb out of water
When moving across mousetraps, pause and roll #dice = move value
If any hits, continue moving
Else, take 1 wound, 1 cheese, and get knocked down. END TURN.
Action:
Choose one:
| Scurry | Same as Move |
| Battle |
When defending, only shields are cheese are relevant Melee attack a minion on same or adjacent space
Ranged attacks -- with ranged weapon:
Place wound tokens on minion initiative cards |
| Search | Roll action die |
| Recover | If stunned, remove stunned marker If webbed, roll die. If hit, remove webbed marker |
| Explore |
If no minions on same room tile with mice: If exploring Exit Area to move to adjacent tile: If exploring Flip Space: When exploring unexplored area, ENCOUNTER:
|
| Free Actions | Anytime, once per turn:
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Minion Turn:
Elite minions: Place elite token under miniature
Greedy roaches: Stolen cheese goes to minion cheese wheel
When cheese wheel is full:
Pounce:
Pounce on space with most figures:
-- Roll die; each figure defends
Chase:
Mice captured when wounds >= life value
| Disguises | Ignore rat warriors at start of encounter Shuffle back into Search Deck Cannot stop surges |
| Fish hook and thread | Allows travel to difficult or inaccessible spaces Treats spaces as adjacent Pick back up before leaving room; else shuffle into Search Deck |
| Dinner Fork | Can catapult mice or grapes to any space in LOS Can pry open traps |
| Grape |
As roach bait: As weapon launched by dinner fork: As rat weapon (if rat ends turn in space with grape): |
Between chapters:
- Keep story achievements, abilities, and one Search card
- Lose party items, individual achievements, and cheese
- Start next chapter with starting equipment