Junk Orbit

Player Aid

Sequence of Play

1. Launch Junk

Choose one junk from cargo. Launch it clockwise or counter-clockwise. It travels a number of cities equal to its value.

When it stops:

2. Move Ship

Move the same number of cities as the launched junk, but in the opposite direction.

If your ship stops at a city that is the destination for any of your cargo, deliver any number of them.

3. Pick Up Junk or Tourist

Take all junk tiles OR a tourist from your current city into cargo. No limit to cargo size.


End of Game

Game ends when a city must refill and its junk stack is empty.

Co-op only: Game also ends immediately (defeat) if any city accumulates more than three junk.

General Info

Ships and junk can change orbits at junctions. Cannot change direction unless the ship's ability allows it.

Scoring

  1. Add up point values of all completed junk deliveries and tourists.
  2. Subtract points for tourists still in cargo.
  3. Tiebreaker: Most junk deliveries wins.
  4. Still tied: Whoever immediately takes out the trash after the game wins.