Game Setup
When a chapter Goal is achieved, keep any items found and maintain your current Danger Meter and Psychic Scale positions. Return the current Story Card Deck and Clues Deck to the box and take out the card sets for the next chapter.
If playing across multiple sessions, store your inventory separately and note your Danger Meter and Psychic Scale positions.
You are an aspiring detective and psychic investigator. Complete all five chapters to reach the end of the story. The ending you see depends on the choices you made and the items you found.
Each chapter has its own Goal. When you see "Chapter Goal Achieved" on a Story Card, you have completed that chapter.
Dying is not the end of the game - it's only a setback. Move the Psychic Mover back the number of spaces indicated and return to the previous Story Card.
If any card's instructions contradict this manual, always follow the text on the card.